![]() Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time Scene Management: Instantiated FBX through code throws error after leaving Play Mode Progressive Lightmapper: BugReporter doesn't get invoked when the project crashes Progressive Lightmapper: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled ![]() ![]() Linux: Editor crashes at "_assert_fail_ld" when opening a project AI: NavMesh Agent can not pass through passable area between carving NavMesh ObstaclesĪndroid: 'Not enough storage space to install required resources' error when building App Bundle with Split Application BinaryĪndroid: Sometimes text is not rendered when using OpengLES3 on a Xiaomi Redmi9A device.Īsset Bundles: Building process of the AssetBundles is slow when there is a huge filecount.
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